First Iteration
Hello and welcome back! (To you and to me)
This should be my 6th game now I believe (of the ones shown on my page that is) and I'm hoping to really up my game quality with this one. Taking the time to look back at my previous games they all were very... mediocre at best (aside from the music showcase which I am still very proud of), but seeing the old me so ecstatic and proud of my past silly creations makes me happy and very content with the stuff I hope to produce soon. I really want to try to keep my personal standards realistic while producing stuff that I like and can be proud of (confusing and hard I know) and I hope to just make more in general. Thank you for listening to my rant and I hope you will continue to follow me through my journey through art, game development and music design. Now for the facts and statistics!
Added features-
- A background
- A holder for the player character
- Movement for the player character
- A holder for the customers
- Movement for the customers
- A main menu
Upcoming features-
- A player sprite
- A customer sprite
- A closed loop
- Background music
- A table and chair sprite
- Functionality (The customer comes in and wants food, the chef cooks food, the player gets the food, the player brings the food to the customer, the customer is satisficed, the customer leaves/disappears, Repeat / After a certain # of customers are served time will pass and you will get closer to the end of your shift)
- A win/ lose feature (You don't serve the customer in time or your shift ends)
Known bugs-
- The camera is slightly messed up
- The player can push the customer holder
Thank you for reading! ┬┴┬┴┤´ ▽ ` )ノ
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